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MaxstARSDK
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This is the complete list of members for com.maxst.ar.Matrix, including all inherited members.
| frustumM(float[] m, int offset, float left, float right, float bottom, float top, float near, float far) | com.maxst.ar.Matrix | static |
| invertM(float[] mInv, int mInvOffset, float[] m, int mOffset) | com.maxst.ar.Matrix | static |
| length(float x, float y, float z) | com.maxst.ar.Matrix | static |
| multiplyMM(float[] output, int outputOffset, float[] lhs, int lhsOffset, float[] rhs, int rhsOffset) | com.maxst.ar.Matrix | static |
| multiplyMM(float[] output, float[] lhs, float[] rhs) | com.maxst.ar.Matrix | static |
| multiplyMV(float[] output, int outputOffset, float[] lhs, int lhsOffset, float[] rhs, int rhsOffset) | com.maxst.ar.Matrix | static |
| multiplyMV(float[] outputV, float[] inputM, float[] inputV) | com.maxst.ar.Matrix | static |
| multiplyMV3(float[] outputV, float[] inputM, float[] inputV, float w) | com.maxst.ar.Matrix | static |
| orthoM(float[] m, int mOffset, float left, float right, float bottom, float top, float near, float far) | com.maxst.ar.Matrix | static |
| perspectiveM(float[] m, int offset, float fovy, float aspect, float zNear, float zFar) | com.maxst.ar.Matrix | static |
| rotateM(float[] rm, int rmOffset, float[] m, int mOffset, float a, float x, float y, float z) | com.maxst.ar.Matrix | static |
| rotateM(float[] m, int mOffset, float a, float x, float y, float z) | com.maxst.ar.Matrix | static |
| scaleM(float[] sm, int smOffset, float[] m, int mOffset, float x, float y, float z) | com.maxst.ar.Matrix | static |
| scaleM(float[] m, int mOffset, float x, float y, float z) | com.maxst.ar.Matrix | static |
| setIdentityM(float[] sm, int smOffset) | com.maxst.ar.Matrix | static |
| setLookAtM(float[] rm, int rmOffset, float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) | com.maxst.ar.Matrix | static |
| setRotateEulerM(float[] rm, int rmOffset, float x, float y, float z) | com.maxst.ar.Matrix | static |
| setRotateM(float[] rm, int rmOffset, float a, float x, float y, float z) | com.maxst.ar.Matrix | static |
| translateM(float[] tm, int tmOffset, float[] m, int mOffset, float x, float y, float z) | com.maxst.ar.Matrix | static |
| translateM(float[] m, int mOffset, float x, float y, float z) | com.maxst.ar.Matrix | static |
| transposeM(float[] mTrans, int mTransOffset, float[] m, int mOffset) | com.maxst.ar.Matrix | static |