MaxstARSDK
|
Shader compile utility. More...
#import <MasShaderUtil.h>
Class Methods | |
(unsigned int) | + createProgram:fragment: |
(unsigned int) | + loadShader:source: |
(void) | + checkGlError: |
Shader compile utility.
+ (void) checkGlError: | (NSString *) | op |
+ (unsigned int) createProgram: | (NSString *) | vertexString | |
fragment: | (NSString *) | fragmentString | |
+ (unsigned int) loadShader: | (unsigned int) | shaderType | |
source: | (NSString *) | pSource | |